#ifndef GAMESCENE_H
#define GAMESCENE_H

#include <QMainWindow>
#include "gamecoin.h"
#include <QLabel>
class GameScene : public QMainWindow
{
    Q_OBJECT

public:
    explicit GameScene(int level ,QWidget *parent = nullptr);

private:
    QLabel *m_lblWinGame;
    int levelId;
    void paintEvent(QPaintEvent *event);
    int m_gameInfoArray[4][4];
    GameCoin* m_btnCoin[4][4];
signals:


};

#endif // GAMESCENE_H
